Tuesday, March 22, 2011

Hail To The Kings

There may be a lot of red and blue, but you'll find no space marines here... Details about the multiplayer of Duke Nukem Forever have started leaking and they sound interesting to say the least. Forever will support up to 8 players (mostly designed for 4v4) online but in typical Nukem style, don't be expecting much character customisation. Looks will simply depend on what team you're on, with one side playing as Duke's in red shirts and the other as Duke's in blue shirts. The typical gametypes are also there in dukematch, team dukematch and hail to the king (Forever's version of king of the hill), but rounding out the games is the Forever version of everyones favourite capture the flag. Capture the babe will see the teams attempting to capture the opposing teams babe and drag her back to your base. Easier than it sounds when the babe will apparently resist your attempts to move her, occasionally requiring you to give her a 'gentle smack' to calm her down. The game will feature 10 maps to play on at launch (presumably more will be released as DLC too) including a remake of everyones favourite Dukeburger (where all players are mini Dukes inside a giant fast food outlet), the old west town of Morningwood and even a vegas casino map. The confirmed list of weapons so far pretty much covers all the classic Duke Nukem guns and gadgets, including pistol, shotgun, ripper, pipebomb, rpg, shrinker, railgun, freezer, devastator & tripbombs (which apparently can now be placed on players and enemies). The jetpack will also appear in certain maps, but won't make an appearance in single player. Finally there will be some customisation options, but not sure on what they are, just that you can earn points to upgrade by getting kills, and bonus points for one off kills like killing someone with the holoduke or accidentally blowing yourself up with a pipebomb.

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