Tuesday, April 6, 2010

Reachin Out



Just thought I'd write up a quick post letting everyone know what's been happening on the Reach front. So Bungie have made two major announcements, The first being about a new armour lock ability, And the second being about changes to elites within multiplayer.

The new armour lock ability will allow you to lock your suit with the touch of a button, preventing all forms of movement, including aiming, but making you invulnerable to all attacks, including needler spikes and stuck plasma grenades. There will also be some form of EMP attack available while locked that will allow you to knock back any enemies nearby and disable any vehicles within range. The EMP will increase in strength with 3 different levels based upon how long you were locked up for.

In multiplayer, Elites have been given a serious boost and are now larger (obviously), faster and more powerful than Spartans, have a evade ability that will allow them to roll out the way of incoming attacks and they feature faster recharging shields plus a fully recharging health bar (in comparison to spartans, who recharge in sections)... before you start whinging about the Elite's being too overpowered though (and yes, you were going to, coz i know exactly how many people actually used elites until now) I'm sure bungie has some spartan exclusive abilities up their sleeve that we'll find out about soon...

The Halo: Reach multiplayer beta will go live on May 3rd, so dig up those copies of ODST that you haven't played since the week it came out and get ready to join the action next month.

1 comment:

  1. I play mine...But as avid a Halo fan that I am...I don't really play ODST for the game itself (It was alright) I play for the Voice actors in one of my favourite universes.

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